I first got the software design bug in the 90s. My sister showed me how to make stuff in QBASIC, and soon I had created a journaling app, a personal library tracker, and of course, tons of games — from text adventures to space shooters.
20 years later, I still have a passion for the possibilities that lie at the intersection of human creativity and applied technology. In the past few years, I have brought several consumer products to life - a classifieds app with a focus on safety, a mobile-first SD storage solution, and a best-in-class photobook creation tool.
In my spare time, I make video games, play music, and spend time with my family.