Tom Brinton is a multi-disciplinary product designer.

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I first got the software design bug in the 90s. My sister showed me how to make stuff in QBASIC, and soon I had created a journaling app, a personal library tracker, and of course, tons of games — from text adventures to space shooters.

25 years later, I still have a passion for the possibilities that lie at the intersection of human creativity and applied technology.

In the past few years, I have brought several consumer products to life:

Here are some of my articles/talks about UI/UX design:

In my spare time, I make video games, play music, and spend time with my family.

twitter    thoughts

dribbble   designs

github     code

itch.io    games

soundcloud music

©2020, tom brinton